Machtou Pichtou Defenders: Slip and Slide
Created on: July 2026
Team size: 3
Time frame: 48 hours
Tools used: Custom C Engine
Machtou Pichtou Defenders: Slip and Slide is a game made during the Epic Game Jam 2026 in 48 hours by a team of two programmers and one artist. The theme of the jam was Andean Mountain Range, and the game was developed using the Redox Engine by Sébastien de Graffenried.
What I Learned
- 3D rendering pipeline in Sokol: At the start of the jam, the game engine did not support 3D rendering, so we had to take a previous example and integrate it into the current project.
- Billboard rendering: Since the artist was more comfortable with 2D, we decided to create a 2D–3D game using billboards for the entities.
- Working on a large, unfamiliar codebase: Although I had already made a game using the Redox Engine, I still had a lot to learn.
You can play the game on Itch.io.